AI Insights · Timothy · October 2023
Top 5 Slime Games in South America Q3 2023
Discover the performance trends of the top 5 slime game apps on a unified platform in South America during Q3 2023.
In Q3 2023, the top 5 slime games on a unified platform in South America exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at their performance:
My Talking Slimy: Super Cat 3D saw a significant increase in weekly revenue, starting at around $269 at the end of June and peaking at roughly $2.9K by mid-September. Weekly downloads fluctuated, reaching a high of 46.6K in mid-September, while weekly active users grew steadily from 60.3K to 84.8K in the same period.
World of Slime Simulator Games experienced a moderate increase in weekly revenue, starting at $380 and ending at $673 by late September. Weekly downloads saw a substantial rise from 1.6K at the end of June to 3.9K in early September, although there was a slight drop towards the end of the quarter. Weekly active users followed a similar trend, starting at 3.3K and peaking at 5.5K in early September.
Super Slime Simulator had a stable but modest revenue stream, maintaining figures around $210 to $256 throughout the quarter. Weekly downloads were notably high, starting at 108.4K and gradually declining to around 53.4K by the end of September. Active users also showed a downward trend, from 478.7K at the end of June to 270.1K by the end of September.
Goo: Slime simulator, ASMR maintained low weekly revenue, peaking at $82 in mid-September. Weekly downloads were minimal, with a slight increase to 13 in late August. Active users consistently declined from 1.6K at the end of June to 829 by the end of September.
Bruno - My Super Slime Pet showcased impressive download numbers, starting at 296.4K in late June and tapering off to 40.1K by late September. Revenue remained relatively low but steady, peaking at $93 in the last week of September. Active users saw a high of 889.1K in early July and eventually decreased to 612.5K by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic performance of slime game apps in South America during Q3 2023. For more detailed analytics and insights, visit Sensor Tower.